-- card: 3060 from stack: in -- bmap block id: 0 -- flags: 0000 -- background id: 3426 -- name: Monkeys ----- HyperTalk script ----- on openCard global score subtract 5 from score if score <= 0 then visual effect scroll up go card "end" end if put score into field "scorebox" end openCard on mouseUp visual effect dissolve slowly to black visual effect scroll up slowly go to card "Dead" end mouseUp -- part contents for background part 1 ----- text ----- Monkeys -- part contents for background part 2 ----- text ----- In a tree near the river, a band of howler monkeys is cavorting wildly. Their play comes to a halt as you pass by; they've smelled the dried liver of one of their poor lost brethren. They become fearless in their angry mourning for the monkey who was sacrificed for a piece of dried liver, which you now carry in your pocket. As one beast, the horde of monkeys attack vengefully, ripping you to pieces with their little monkey teeth. -- part contents for background part 5 ----- text ----- 95